Art Style Inspired by Where's Waldo
I've always been a fan of the Where's Waldo books, and I was inspired by the art style when creating the art for my game, Find the Killer. I wanted to create a game that was both challenging and fun, and I thought that the Where's Waldo art style would be perfect for this.
I used a variety of techniques to create the art for Find the Killer, including vector art, pixel art, and 3D modeling. I wanted to create a game that was both visually appealing and challenging, and I think that I was able to achieve this.
In the future, I plan to continue developing the art style for Find the Killer. I want to add new scenarios to the game, such as beaches, sky scenes with balloons, and underwater scenes. I also want to add new characters and objects to the game.
I'm excited to see how the art style for Find the Killer will develop in the future, and I hope that you enjoy the game!
Images:
- Image of a Where's Waldo illustration
- Image of a scene from Find the Killer that uses the same color palette as the Where's Waldo illustration
Conclusion:
I hope you enjoyed this devlog about the art style for Find the Killer. If you have any questions, please feel free to ask.
Get Find The Killer - Demo
Find The Killer - Demo
Find the hidden assassins among the crowd in vibrant scenarios and test your observation skills!
Status | In development |
Author | pedroldi |
Genre | Adventure |
Tags | Casual, Clicker, Game Design, Isometric, Low-poly, party-game, Point & Click |
Languages | English |
More posts
- Optimization and ChallengesJul 15, 2023
- Devlog #1 Find The Killer - demoJul 09, 2023
- Find the killer - A Where's Wally inspirated gameJul 08, 2023
Leave a comment
Log in with itch.io to leave a comment.